OptionalalphaHash
alphaHash?: boolean
OptionalalphaMap
alphaMap?: Texture
OptionalalphaTest
alphaTest?: number
OptionalalphaToCoverage
alphaToCoverage?: boolean
OptionalaoMap
aoMap?: Texture
OptionalaoMapIntensity
aoMapIntensity?: number
OptionalblendAlpha
blendAlpha?: number
OptionalblendColor
blendColor?: ColorRepresentation
OptionalblendDst
blendDst?: BlendingDstFactor
OptionalblendDstAlpha
blendDstAlpha?: number
OptionalblendEquation
blendEquation?: BlendingEquation
OptionalblendEquationAlpha
blendEquationAlpha?: number
Optionalblending
blending?: Blending
OptionalblendSrc
blendSrc?:
| 200
| 201
| 202
| 203
| 204
| 205
| 206
| 207
| 208
| 209
| 210
| 211
| 212
| 213
| 214
OptionalblendSrcAlpha
blendSrcAlpha?: number
OptionalbumpMap
bumpMap?: Texture
OptionalbumpScale
bumpScale?: number
OptionalclipIntersection
clipIntersection?: boolean
OptionalclippingPlanes
clippingPlanes?: Plane[]
OptionalclipShadows
clipShadows?: boolean
Optionalcolor
color?: ColorRepresentation
OptionalcolorWrite
colorWrite?: boolean
Optionaldefines
defines?: any
OptionaldepthFunc
depthFunc?: DepthModes
OptionaldepthTest
depthTest?: boolean
OptionaldepthWrite
depthWrite?: boolean
OptionaldisplacementBias
displacementBias?: number
OptionaldisplacementMap
displacementMap?: Texture
OptionaldisplacementScale
displacementScale?: number
Optionaldithering
dithering?: boolean
Optionalduration
duration?: number
Optionalemissive
emissive?: ColorRepresentation
OptionalemissiveIntensity
emissiveIntensity?: number
OptionalemissiveMap
emissiveMap?: Texture
OptionalenvMap
envMap?: Texture
OptionalenvMapIntensity
envMapIntensity?: number
OptionalenvMapRotation
envMapRotation?: Euler
OptionalflatShading
flatShading?: boolean
OptionalforceSinglePass
forceSinglePass?: boolean
Optionalformat
format?: PixelFormat
OptionallightMap
lightMap?: Texture
OptionallightMapIntensity
lightMapIntensity?: number
Optionalmetalness
metalness?: number
OptionalmetalnessMap
metalnessMap?: Texture
Optionalname
name?: string
OptionalnormalMap
normalMap?: Texture
OptionalnormalMapType
normalMapType?: NormalMapTypes
OptionalnormalScale
normalScale?: Vector2
Optionalopacity
opacity?: number
OptionalpolygonOffset
polygonOffset?: boolean
OptionalpolygonOffsetFactor
polygonOffsetFactor?: number
OptionalpolygonOffsetUnits
polygonOffsetUnits?: number
Optionalprecision
precision?: "highp" | "mediump" | "lowp"
OptionalpremultipliedAlpha
premultipliedAlpha?: boolean
Optionalroughness
roughness?: number
OptionalroughnessMap
roughnessMap?: Texture
Optionalscale
scale?: Vector3
OptionalshadowSide
shadowSide?: Side
OptionalspreadCenter
spreadCenter?: Vector3
OptionalspreadRadius
spreadRadius?: number
OptionalstencilFail
stencilFail?: StencilOp
OptionalstencilFunc
stencilFunc?: StencilFunc
OptionalstencilFuncMask
stencilFuncMask?: number
OptionalstencilRef
stencilRef?: number
OptionalstencilWrite
stencilWrite?: boolean
OptionalstencilWriteMask
stencilWriteMask?: number
OptionalstencilZFail
stencilZFail?: StencilOp
OptionalstencilZPass
stencilZPass?: StencilOp
OptionaltoneMapped
toneMapped?: boolean
Optionaltransparent
transparent?: boolean
OptionaluserData
userData?: Record<string, any>
OptionalvertexColors
vertexColors?: boolean
Optionalvisible
visible?: boolean
Optionalwidth
width?: number
Optionalwireframe
wireframe?: boolean
OptionalwireframeLinewidth
wireframeLinewidth?: number
MeshStandardTransitionMaterial parameters
Export
MeshStandardTransitionMaterialParameters
Date
2024.7.18
Author
yisky