Readonly
audioAudio loader
Readonly
cubeCube texture loader
Readonly
engineReadonly
exrExr hdr texture loader
Readonly
fileFile loader
Readonly
glTFLoaderGLTF loader
Readonly
hdrHDR cube texture loader
Readonly
rgbeHDR texture loader
Readonly
textureTexture loader
Readonly
tgaTGA Loader
Readonly
tiffTIFF Loader
Load a cube texture (support format: png, jpg, jpeg, hdr)
Optional
onProgress: ((event: ProgressEvent<EventTarget>) => void)Load a glTF
Optional
onProgress: ((event: ProgressEvent<EventTarget>) => void)Load a texture (support format: png, jpg, jpeg, tag, tiff, hdr, exr)
Optional
onProgress: ((event: ProgressEvent<EventTarget>) => void)Unsubscribe a event, if the callback param is not defined, all subscribers of this type will be removed.
Optional
callback: SubscriberCallbackFnsubscriber callback
Subscribe a event
event type
callback functions
Optional
options: { options
Optional
priority?: PriorityOptional
target?: anySubscribe a event, just emit once
subscriber callback
Optional
priority?: PriorityOptional
target?: any
Resource manager
Export
ResourceManager