Constructors
Properties
Readonly
errors
errors: Float32Array
Readonly
terrain
terrain: Float32Array
Methods
createMesh
- createMesh(maxError?, scale?): {
triangles: number[];
vertices: number[];
} Parameters
- maxError: number = 0
- scale: number = 1.0
Returns {
triangles: number[];
vertices: number[];
}
triangles: number[]
vertices: number[]
update
- update(): void
Returns void
Martini terrain builder
Export
TerrainBuilder
Date
2024.1.15
Author
yisky
Quote
https://github.com/mapbox/martini