ReadonlycameraCamera depth texture uniform
ReadonlycameraCamera near and far clip distance uniform, x = near, y = far.
ReadonlycameraCamera projection matrix uniform
ReadonlycameraCamera inverse projection matrix
ReadonlycameraCamera world matrix uniform
ReadonlycameraCamera inverse world matrix uniform
ReadonlyresolutionViewport resolution uniform, x = width, y = height.
ReadonlytimeTime uniform, unit second, x = totalTime, y = sin( totalTime ), z = cos( totalTime ), w = timeSinceLastFrame.
ReadonlyviewportViewport size uniform, unit pixel, x = left, y = upper, z = width, w = height.
UniformsLib
Export
UniformsLib
Date
2024.1.3
Author
yisky