Protected
_activeProtected
_object3DProtected
_systemRenderer local bounds
Flip a percentage of the particles, along each axis.
Sort mode
Protected
Static
_tempProtected
Static
_tempProtected
Static
_tempEmissive texture for particle rendering.
Emissive texture for particle rendering.
How much are the particles stretched in their direction of motion, defined as the length of the particle compared to its width, only for Stretched mode.
How much are the particles stretched in their direction of motion, defined as the length of the particle compared to its width, only for Stretched mode.
Texture for particle rendering.
Texture for particle rendering
Material for particles rendering.
Billboard mode
Get normal direction
Set normal direction
Normal texture for particle rendering.
Normal texture for particle rendering.
Normal map type
Normal map type
Normal scale
Normal scale
Object3D for rendering particles.
Particle pivot
Particle pivot
Specifies how much particles stretch depending on their velocity, only for Stretched mode.
Specifies how much particles stretch depending on their velocity, only for Stretched mode.
Billboard particle renderer
Export
BillboardParticleRenderer
Date
2024.3.22
Author
yisky