Protected
_enableProtected
_systemHow much force is applied to each particle after a collision.
How much speed does each particle lose after a collision.
How much a collision reduces a particle's lifetime.
Kill particles whose speed goes above this threshold, after a collision.
Kill particles whose speed falls below this threshold, after a collision.
A multiplier for ParticleSystem.CollisionModule.bounce.
A multiplier for ParticleSystem.CollisionModule.bounce.
Change the dampen multiplier.
Change the dampen multiplier.
Specifies whether enable the module.
Specifies whether enable the module.
Change the lifetime loss multiplier.
Change the lifetime loss multiplier.
A multiplier that Unity applies to the size of each particle before collisions are processed.
A multiplier that Unity applies to the size of each particle before collisions are processed.
Get the particle system.
Protected
_onProtected
_onProtected
_serializeRemoves a collision plane associated with this Particle System by index.
The collision plane index to remove.
Removes a collision plane associated with this Particle System.
The collision plane to remove.
Collision module
Export
CollisionModule
Date
2024.4.10
Author
yisky