Optional
manager: LoadingManagerStatic
DEFAULT_Loads a LUT.
The URL of the CUBE-file.
Optional
onLoad: FunctionA callback that receives the loaded lookup texture.
Optional
onProgress: FunctionA progress callback that receives the XMLHttpRequest instance.
Optional
onError: FunctionAn error callback that receives the URL of the file that failed to load.
A promise that returns the lookup texture.
Parses the given data.
The LUT data.
The lookup texture.
A 3D LUT loader that supports the .cube file format.
Based on an implementation by Garrett Johnson: https://github.com/gkjohnson/threejs-sandbox/tree/master/3d-lut
For more details see: https://wwwimages2.adobe.com/content/dam/acom/en/products/speedgrade/cc/pdfs/cube-lut-specification-1.0.pdf