Optional
alphaHash
alphaHash?: boolean
Optional
alphaMap
alphaMap?: Texture
Optional
alphaTest
alphaTest?: number
Optional
alphaToCoverage
alphaToCoverage?: boolean
Optional
anisotropy
anisotropy?: number
Optional
anisotropyMap
anisotropyMap?: Texture
Optional
anisotropyRotation
anisotropyRotation?: number
Optional
aoMap
aoMap?: Texture
Optional
aoMapIntensity
aoMapIntensity?: number
Optional
attenuationColor
attenuationColor?: ColorRepresentation
Optional
attenuationDistance
attenuationDistance?: number
Optional
blendAlpha
blendAlpha?: number
Optional
blendColor
blendColor?: ColorRepresentation
Optional
blendDst
blendDst?: BlendingDstFactor
Optional
blendDstAlpha
blendDstAlpha?: number
Optional
blendEquation
blendEquation?: BlendingEquation
Optional
blendEquationAlpha
blendEquationAlpha?: number
Optional
blending
blending?: Blending
Optional
blendSrc
blendSrc?:
| 200
| 201
| 202
| 203
| 204
| 205
| 206
| 207
| 208
| 209
| 210
| 211
| 212
| 213
| 214
Optional
blendSrcAlpha
blendSrcAlpha?: number
Optional
bumpMap
bumpMap?: Texture
Optional
bumpScale
bumpScale?: number
Optional
clearcoat
clearcoat?: number
Optional
clearcoatMap
clearcoatMap?: Texture
Optional
clearcoatNormalMap
clearcoatNormalMap?: Texture
Optional
clearcoatNormalScale
clearcoatNormalScale?: Vector2
Optional
clearcoatRoughness
clearcoatRoughness?: number
Optional
clearcoatRoughnessMap
clearcoatRoughnessMap?: Texture
Optional
clipIntersection
clipIntersection?: boolean
Optional
clippingPlanes
clippingPlanes?: Plane[]
Optional
clipShadows
clipShadows?: boolean
Optional
color
color?: ColorRepresentation
Optional
colorWrite
colorWrite?: boolean
Optional
defines
defines?: any
Optional
depthFunc
depthFunc?: DepthModes
Optional
depthTest
depthTest?: boolean
Optional
depthWrite
depthWrite?: boolean
Optional
dispersion
dispersion?: number
Optional
displacementBias
displacementBias?: number
Optional
displacementMap
displacementMap?: Texture
Optional
displacementScale
displacementScale?: number
Optional
dithering
dithering?: boolean
Optional
duration
duration?: number
Optional
emissive
emissive?: ColorRepresentation
Optional
emissiveIntensity
emissiveIntensity?: number
Optional
emissiveMap
emissiveMap?: Texture
Optional
envMap
envMap?: Texture
Optional
envMapIntensity
envMapIntensity?: number
Optional
envMapRotation
envMapRotation?: Euler
Optional
flatShading
flatShading?: boolean
Optional
forceSinglePass
forceSinglePass?: boolean
Optional
format
format?: PixelFormat
Optional
iridescence
iridescence?: number
Optional
iridescenceIOR
iridescenceIOR?: number
Optional
iridescenceMap
iridescenceMap?: Texture
Optional
iridescenceThicknessMap
iridescenceThicknessMap?: Texture
Optional
iridescenceThicknessRange
iridescenceThicknessRange?: [number, number]
Optional
lightMap
lightMap?: Texture
Optional
lightMapIntensity
lightMapIntensity?: number
Optional
metalness
metalness?: number
Optional
metalnessMap
metalnessMap?: Texture
Optional
name
name?: string
Optional
normalMap
normalMap?: Texture
Optional
normalMapType
normalMapType?: NormalMapTypes
Optional
normalScale
normalScale?: Vector2
Optional
opacity
opacity?: number
Optional
polygonOffset
polygonOffset?: boolean
Optional
polygonOffsetFactor
polygonOffsetFactor?: number
Optional
polygonOffsetUnits
polygonOffsetUnits?: number
Optional
precision
precision?: "highp" | "mediump" | "lowp"
Optional
premultipliedAlpha
premultipliedAlpha?: boolean
Optional
reflectivity
reflectivity?: number
Optional
roughness
roughness?: number
Optional
roughnessMap
roughnessMap?: Texture
Optional
scale
scale?: Vector3
Optional
shadowSide
shadowSide?: Side
Optional
sheen
sheen?: number
Optional
sheenColor
sheenColor?: ColorRepresentation
Optional
sheenColorMap
sheenColorMap?: Texture
Optional
sheenRoughness
sheenRoughness?: number
Optional
sheenRoughnessMap
sheenRoughnessMap?: Texture
Optional
specularColor
specularColor?: ColorRepresentation
Optional
specularColorMap
specularColorMap?: Texture
Optional
specularIntensity
specularIntensity?: number
Optional
specularIntensityMap
specularIntensityMap?: Texture
Optional
spreadCenter
spreadCenter?: Vector3
Optional
spreadRadius
spreadRadius?: number
Optional
stencilFail
stencilFail?: StencilOp
Optional
stencilFunc
stencilFunc?: StencilFunc
Optional
stencilFuncMask
stencilFuncMask?: number
Optional
stencilRef
stencilRef?: number
Optional
stencilWrite
stencilWrite?: boolean
Optional
stencilWriteMask
stencilWriteMask?: number
Optional
stencilZFail
stencilZFail?: StencilOp
Optional
stencilZPass
stencilZPass?: StencilOp
Optional
thickness
thickness?: number
Optional
thicknessMap
thicknessMap?: Texture
Optional
toneMapped
toneMapped?: boolean
Optional
transmission
transmission?: number
Optional
transmissionMap
transmissionMap?: Texture
Optional
transparent
transparent?: boolean
Optional
userData
userData?: Record<string, any>
Optional
vertexColors
vertexColors?: boolean
Optional
visible
visible?: boolean
Optional
width
width?: number
Optional
wireframe
wireframe?: boolean
Optional
wireframeLinewidth
wireframeLinewidth?: number
MeshPhysicalTransitionMaterial parameters
Export
MeshPhysicalTransitionMaterialParameters
Date
2024.7.18
Author
yisky