Optional
alphaHash
alphaHash?: boolean
Optional
alphaMap
alphaMap?: Texture
Optional
alphaTest
alphaTest?: number
Optional
alphaToCoverage
alphaToCoverage?: boolean
Optional
aoMap
aoMap?: Texture
Optional
aoMapIntensity
aoMapIntensity?: number
Optional
blendAlpha
blendAlpha?: number
Optional
blendColor
blendColor?: ColorRepresentation
Optional
blendDst
blendDst?: BlendingDstFactor
Optional
blendDstAlpha
blendDstAlpha?: number
Optional
blendEquation
blendEquation?: BlendingEquation
Optional
blendEquationAlpha
blendEquationAlpha?: number
Optional
blending
blending?: Blending
Optional
blendSrc
blendSrc?:
| 200
| 201
| 202
| 203
| 204
| 205
| 206
| 207
| 208
| 209
| 210
| 211
| 212
| 213
| 214
Optional
blendSrcAlpha
blendSrcAlpha?: number
Optional
blurMap
blurMap?: Texture
Optional
blurStrength
blurStrength?: number
Optional
bumpMap
bumpMap?: Texture
Optional
bumpScale
bumpScale?: number
Optional
clipIntersection
clipIntersection?: boolean
Optional
clippingPlanes
clippingPlanes?: Plane[]
Optional
clipShadows
clipShadows?: boolean
Optional
color
color?: ColorRepresentation
Optional
colorWrite
colorWrite?: boolean
Optional
defines
defines?: any
Optional
depthFunc
depthFunc?: DepthModes
Optional
depthMap
depthMap?: Texture
Optional
depthScale
depthScale?: number
Optional
depthTest
depthTest?: boolean
Optional
depthToBlurRatioBias
depthToBlurRatioBias?: number
Optional
depthWrite
depthWrite?: boolean
Optional
displacementBias
displacementBias?: number
Optional
displacementMap
displacementMap?: Texture
Optional
displacementScale
displacementScale?: number
Optional
distortionMap
distortionMap?: Texture
Optional
distortionStrength
distortionStrength?: number
Optional
dithering
dithering?: boolean
Optional
emissive
emissive?: ColorRepresentation
Optional
emissiveIntensity
emissiveIntensity?: number
Optional
emissiveMap
emissiveMap?: Texture
Optional
envMap
envMap?: Texture
Optional
envMapIntensity
envMapIntensity?: number
Optional
envMapRotation
envMapRotation?: Euler
Optional
flatShading
flatShading?: boolean
Optional
forceSinglePass
forceSinglePass?: boolean
Optional
format
format?: PixelFormat
Optional
lightMap
lightMap?: Texture
Optional
lightMapIntensity
lightMapIntensity?: number
Optional
maxDepth
maxDepth?: number
Optional
metalness
metalness?: number
Optional
metalnessMap
metalnessMap?: Texture
Optional
minDepth
minDepth?: number
Optional
mirror
mirror?: number
Optional
name
name?: string
Optional
normalMap
normalMap?: Texture
Optional
normalMapType
normalMapType?: NormalMapTypes
Optional
normalScale
normalScale?: Vector2
Optional
opacity
opacity?: number
Optional
polygonOffset
polygonOffset?: boolean
Optional
polygonOffsetFactor
polygonOffsetFactor?: number
Optional
polygonOffsetUnits
polygonOffsetUnits?: number
Optional
precision
precision?: "highp" | "mediump" | "lowp"
Optional
premultipliedAlpha
premultipliedAlpha?: boolean
Optional
reflectionContrast
reflectionContrast?: number
Optional
reflectionMap
reflectionMap?: Texture
Optional
reflectionStrength
reflectionStrength?: number
Optional
roughness
roughness?: number
Optional
roughnessMap
roughnessMap?: Texture
Optional
shadowSide
shadowSide?: Side
Optional
stencilFail
stencilFail?: StencilOp
Optional
stencilFunc
stencilFunc?: StencilFunc
Optional
stencilFuncMask
stencilFuncMask?: number
Optional
stencilRef
stencilRef?: number
Optional
stencilWrite
stencilWrite?: boolean
Optional
stencilWriteMask
stencilWriteMask?: number
Optional
stencilZFail
stencilZFail?: StencilOp
Optional
stencilZPass
stencilZPass?: StencilOp
Optional
textureMatrix
textureMatrix?: Matrix4
Optional
toneMapped
toneMapped?: boolean
Optional
transparent
transparent?: boolean
Optional
userData
userData?: Record<string, any>
Optional
vertexColors
vertexColors?: boolean
Optional
visible
visible?: boolean
Optional
wireframe
wireframe?: boolean
Optional
wireframeLinewidth
wireframeLinewidth?: number
MeshStandardReflectionMaterial parameters
Export
MeshStandardReflectionMaterialParameters
Date
2024.7.23
Author
yisky