Optional
captureFrame buffer capture options
Optional
farCamera frustum far plane. Default is 2000
Optional
nearCamera frustum near plane. Default is 0.1
Optional
object3DThree.js camera Object3D
Optional
positionPosition
Optional
priorityCamera priority
Optional
quaternionQuaternion
Optional
renderCamera render target
Optional
rotationRotation
Optional
userThe component user data, default is {}
Optional
viewportCamera viewport In normalized screen coordinates, the upper-left corner is (0, 0), and the lower-right corner is (1.0, 1.0).
Camera initialization options
Export
CameraOptions
Date
2023.12.27
Author
yisky