Mesh particle renderer

MeshParticleRendererOptions

2024.3.22

yisky

interface MeshParticleRendererOptions {
    flip?: Vector3;
    mesh?: Mesh<BufferGeometry<NormalBufferAttributes>, Material | Material[], Object3DEventMap>;
    sortMode?: ParticleSystemSortMode;
}

Hierarchy (view full)

Properties

Properties

flip?: Vector3

Flip a percentage of the particles, along each axis.

ParticleRendererOptions

mesh?: Mesh<BufferGeometry<NormalBufferAttributes>, Material | Material[], Object3DEventMap>

Mesh

MeshParticleRendererOptions

Sort mode

ParticleRendererOptions